- Created on Tuesday, 14 April 2015 13:38
Let's start off nice and easy.
Tekken is a fighting game using the Namco System 11 architecture, which is similar to the Sony Playstation. The PCB consists of a mainboard, a CPU board and a daughterboard with mask ROMs. Note that the CPU board is interchangeable with other System 11 games, but the mainboard and daughterboard are not. The mainboard holds the program ROMs, and the daughterboard holds the graphics ROMs. This board looks good, at least before you plug it in.
- Created on Sunday, 23 December 2012 13:48
Hello again faithful readers. Today, I'm detailing the creation of my newest atrocity, Super Mario All-Stars NES.
I'm cramming the data of 4 games onto 8 Mbit EPROM chips and using a binary counter to cycle through the games by pressing the console's reset button.
Don't care about the technical details? Click here to see the final result in action.
- Created on Sunday, 23 December 2012 13:46
Hello again folks!
Today I want to cover a very common fault with the Colecovision - their power switches. Basically, they are very mechanical in nature, and easily get dirty and cease to work. Often this means you'll get a picture on your TV, but it may be totally scrambled, or just black, or whatever. Most people would never suspect the power switch but it's easily the most common Colecovision repair job you'll see.
First things first, if you just want to repair your switch, it's pretty simple too. Just follow along, you'll see what to do.
- Created on Sunday, 23 December 2012 13:45
Hello! After a surprisingly long hiatus, I have finally had some time to work on a few more little things which will be posted in the coming weeks. First up I present:
Castlevania III FC: Dracula's Curse with Full Famicom Sound!
- Created on Sunday, 23 December 2012 13:43
Hello folks, and a special hello to my friends coming here from /r/gamecollecting. I thought I would take some time to document the creation of a reproduction cartridge that will work on actual Nintendo hardware. Why create reproductions?
- Play games on authentic hardware to eliminate errors or inaccuracies of emulators
- Experience games that have never seen a release in your region, games that never saw the light of day at all, and homebrew games not licensed by the original manufacturers
- Adds a one-of-a-kind item to your collection
- Gives you some of the tools necessary to get started with ROM hacks or homebrew
- Gives you a chance to be creative in the label making process
Sadly, people in the past have used this method to make counterfeit copies of prototypes or rare games like Stadium Events. Please don't do this, and if you're making a reproduction, please include a line on your artwork that identifies it as a reproduction, so if you trade it away it isn't mistaken for anything authentic.
So, what game will we be making? I've decided on Moai Kun, originally released by Konami in 1990 on the Famicom. It's a puzzle game where you guide the character to the exit on each single-screen level after rescuing some.. things. There are various bad guys, some weapons, and your very limited ability to jump and use your noggin to smash enemies. This is the type of game where you have a suicide button ("Select" in this case) when you find yourself in an unwinnable situation.
Trust me, you'll be hitting the suicide button often.